Special rules:
Any servitor squad must be led by an adeptus mechanicus character
If the squad leader is slain the squad will become subject to the
following special rules:
Tactical:
Will go into overwatch and fire at the first eligible target in the enemy's movement phase. (Note that they may still ignore certain targets in accordance with the "choosing a target" rules)
Assault:
Will become subject to the rules for frenzy
Devestator:
Will go into overwatch and fire at the first eligible target in the enemy's movement phase. (Note that they may still ignore certain targets in accordance with the "choosing a target" rules)
Tactical:
10 POINTS EACH
Squad: The squad consists of 5-20 servitors led by an
adeptus mechanicus character.
Weapons: Shotgun or lasgun
Armour: Hard carapace (5+ save)
Options:
Any number of models may exchange their weapons for.........
-Meltaguns +6 points
-Flamers +7 points
-Boltguns +1 point
Wargear:
The entire squad may be equiped with:Frag grenades +2 points a model
Krak grenades +3 points a model
20 POINTS EACH
Squad: The squad consists of 5-20 servitors led by an
adeptus mechanicus character.
Weapons: Laspistol and Power axe
Armour: Hard carapace (5+ save)
Options:
Any number of models may have assault weapons chosen from the assault weapons section of the imperial agents wargear list.(NO needle,plasma,or web pistols though)
Wargear: The entire squad comes equiped with Frenzon and may
also have:
-Krak grenades +3 points a model
-Melta bombs +5 points a model
-Jump packs +5 points a model
16 POINTS EACH
Squad: The squad consists of 5-20 servitors led by an
adeptus mechanicus character.
Weapons: laspistol
Armour: Hard carapace (5+ save)
Options:
Any number of models may be equipped with heavy weapons chosen from the imperial agents wargear lis
Wargear:
The entire squad may be equiped with Frag grenades +2 points a model
Special:
The legs of the servitor have been specially adapted for heavy work and give the owner the ability to move up to "3" with a move or fire weapon and fire it in the same turn.(This overrides the existing rules concerning move or fire weaponry)
Rules written by Tristan lange (1998) copywite and stuff, all trademarks are owned/ect by their respective companies, blah no challenge, blah.